Closing the Gap in Cotral's Ticket Purchase Flow

Industry:

Travel & Transportation

Project type:

UX Design

UI Design

Role:

UX Designer

UI Designer

Deliverables:

Hi-fi prototype

Timeline:

2 weeks

Problem:

A missing handoff forces unnecessary back-and-forth

A missing handoff forces unnecessary back-and-forth

Cotral is a regional bus service operating across Lazio region, Italy. Its mobile app allows users to search routes, view timetables, and purchase tickets. However, the flow between finding a route and buying the correct ticket contains a fundamental design failure: the app treats these as two disconnected tasks.

Cotral is a regional bus service operating across Lazio region, Italy. Its mobile app allows users to search routes, view timetables, and purchase tickets. However, the flow between finding a route and buying the correct ticket contains a fundamental design failure: the app treats these as two disconnected tasks.

Solution:

Carrying route context forward, automatically

Carrying route context forward, automatically

Redesign the transition between route results and ticket purchase so that the app uses the route context it already has. The correct fare should be surfaced automatically, eliminating the need for users to remember, scroll, and match information manually.

Redesign the transition between route results and ticket purchase so that the app uses the route context it already has. The correct fare should be surfaced automatically, eliminating the need for users to remember, scroll, and match information manually.

Process:

Usability Testing

Heuristic Evaluation

Design Decisions

Prototype

Outcomes
& Reflections

  1. Usability Testing

Usability testing sessions were conducted in person using silent observation, allowing natural hesitation and behaviour to surface without interference. Three students who regularly commute by public transport were recruited as participants (none had prior experience with the Cotral app). Each participant was handed a phone with the app opened and asked to finish a single task:

"You want to buy a bus ticket from Frosinone to Roma Tiburtina. Use this app to do it."

"You want to buy a bus ticket from Frosinone to Roma Tiburtina. Use this app to do it."

"You want to buy a bus ticket from Frosinone to Roma Tiburtina. Use this app to do it."

Key findings: No participant completed the purchase without friction.

Key findings: No participant completed the purchase without friction.

Key findings: No participant completed the purchase without friction.

On the first attempt, all three had to leave the ticket screen to find the price and the distance between two destinations to complete the purchase:

  • Two navigated back to the timetable screen, scrolled to the bottom to locate the price, then returned to complete the purchase

  • One left the app entirely to search for the route distance on Google Maps and verbalised frustration when she could not locate the correct ticket.

  1. Heuristic Evaluation

Nielsen's framework was used to diagnose why those moments of friction happened.
Three of Nielsen's heuristics are directly violated in the current flows:

Recognition over Recall

Recognition over Recall

Visibility of System Status

Visibility of System Status

Error prevention

Error prevention

  1. Design Decisions

Following the key findings from the Usability Testing and Nielsen's framework, the lo-fi wireframe targets the transition between the Search Results screen and the Ticket Selection screen (the moment where the current flow breaks down).

I came up with 3 redesign decisions:

  1. Surface the price

  1. Persistent route summary

  1. Only relevant fare displayed

  1. Final Design

I translated the findings from the heuristic evaluation into a set of targeted design decisions. Given the scope of the project, the prototype focuses on the ticket purchase flow, demonstrating the key interaction from route selection to fare confirmation.

Below is the final design prototyped in Figma:

  1. Outcomes & Reflection

Key Outcomes

Key Outcomes

  • Task efficiency: Steps reduced from a minimum of 6 to 4: a 33.3% reduction in task steps.


  • Back-navigation eliminated: Back-navigation to verify price drops from a likely occurrence to zero. The route summary is always visible.

  • Error risk: Fare selection errors reduced by removing the need to match price from memory. Only the correct fare is visible.

  • Information hierarchy corrected:  Price visibility moves from below the fold to above the timetable, ensuring users see the cost before selecting a departure time.

What I would do next time

What I would do next time

  • Usability testing with the prototype:  Conduct usability testing with real Cotral users to validate whether the redesigned handoff reduces task completion time and error rate in practice.


  • Localisation: Address the app's inconsistent language mixing between Italian and English (a separate but related usability issue that affects trust and comprehension).

This design project exemplifies how I can benefit your business.
Contact me if you’re interested in collaborating!

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